Work with us.
Gabriel is a small, senior-led studio — and we're building the team. Some roles start as per-project engagements when the work calls for a specialist; others grow into something permanent. Both paths start the same way: with an introduction.
We have no specific positions listed now, however, we are always looking for talent for future opportunities. Please check back later, or send us a note so we know where to find you as opportunities arise.
Introduce yourself →Engineers
Real-time, graphics, simulation, AI/ML. People who've shipped and know what production pressure feels like.
Artists & designers
Game artists, technical artists, UX designers who can work inside engine constraints, not just around them.
Domain specialists
Scientific computing, defense, and subject-matter experts who can translate a field's rigor into working software.